healyg: (Frown)
[personal profile] healyg
For the next week or so, I'll be going over games nominated for the 2015 XYZZY Awards that I haven't played yet. Today, we'll be reviewing Map, by Ade McT.

Map is a game that is very much concerned the choices we make in life, whether it's to let that person stay with us, or to dance with that guy in the bar. It's about a middle-aged woman whose house begins changing very strangely one week before she and her family moves out; rooms start showing up that allow her to change key moments from her past. It's a conceit you might find in a modern "literary" novel, and a little reminiscent of Photograph, a somewhat similar game from the 2002 IF Comp.

The story (which is what Map was nominated for) is doled out in bits and pieces as you explore the rooms each day, trying to figure out which choice to make in each scene. It's actually pretty interesting to see the results of your different choices play out as the game progresses; the details of the protagonist's life can be very different from where she was at the start of the game. And the ending scene, for me, was very emotionally satisfying and well-done. But I had trouble getting into the game at first, partly because of the protagonist's dreary approach to life at the start of the game, and partly because I ran into a few bugs and SPAG errors; Map has one of the sketchiest implementations I've ever seen from a game that did very well in the IF Comp (it came in second last year). Still, Map does a lot of interesting in regards to tying physical space with more metaphorical matters, so if you're looking for a game that does that, you should give Map a try.

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